2D/3D animation training

The generic 2D/3D Animation program (NTL.1J Digital Filmmaking) is a full-time, three-year program that can be completed with a two-year program in 3D/VFX animation.

This program is for students with an artistic and creative flair, a strong taste for drawing and interested in a career in the film, video game or visual effects industry.

Throughout their training, students learn the artistic fundamentals related to observation of reality while using 2D/3D software. This practical approach allows them to discover all the production stages of an animated film, from the script to the editing.

Training objectives

Duration: 3 years – Languages of instruction: French/English – Montreal

We are committed to prepare the creative minds of tomorrow.

Download the full program

Learn

to observe and reproduce the real

Master

the tools to create flat or animated images

Develop

your culture in animation and your critical thinking

Understand

the production steps to create an animated film

Create

Short animated films in teams

Acquire

working methods from professional studios

Quelques projets étudiants :

Lullaby

Film 3D, année 3

J’ai mangé mes monstres

Film 2D, année 2

Blocage

Film 3D, année 3

Training plan

Training details

This on-campus training program prepares you for jobs in of animation and 3D images. During your training, you will learn to lead team projects in real production conditions.
The program lasts 33 months divided into 6 sessions (3 years) and can be completed by two years of of 3D/VFX specialization.



Pedagogy (2045h): artistic and technical 70%, project management 20%, creativity and culture 10%, languages 90h


At the end of your training you will obtain a double diploma :
• Quebec (3-year AEC)
• European (Bachelor level and 180 European credits – Level 6 EQF).


Cost of training: $14,200 CAD/year

2nd semester

Drawing + Programming

Comic Book 2

Introduction to programming

Anatomical drawing -2

Sculpture

Perspective & Background -2

Sémiology

Color/Colour -2

4th semester

2D Animation

2D Animation

Sculpture -2

Narration and storytelling

Programming

Video Editing

6th Semester

3D Animation

3D Animation -2

3D Modeling -2

Character Design

Artistic Direction -2

Image Composition -2

1st semester

Drawing Fundamentals

Comic Book -1

Character design

Anatomical drawing -1

Art History

Perspective & Background -1

2D Graphic Design

Color 1

 

3rd semester

Animation Basics

Production Management

Graphic Design and Animation

Anatomical drawing -3 

Art History

Storyboard

Color/Colour -3

5th Semester

3D Animation

3D Animation -1

Modeling -1

Image Composition -1

Artistic Directing/Direction -1

Storytelling/Scenario

Diploma

Double diploma – Quebec Diploma & French Diploma + European Equivalences

1st semester

Drawing Fundamentals

Comic Book -1

Character design

Anatomical drawing -1

Art History

Perspective & Background -1

2D Graphic Design

Color 1

 

2nd semester

Drawing + Programming

Comic Book 2

Introduction to programming

Anatomical drawing -2

Sculpture

Perspective & Background -2

Sémiology

Color/Colour -2

3rd semester

Animation Basics

Production Management

Graphic Design and Animation

Anatomical drawing -3 

Art History

Storyboard

Color/Colour -3

4th semester

2D Animation

2D Animation

Sculpture -2

Narration and storytelling

Programming

Video Editing

5th Semester

3D Animation

3D Animation -1

Modeling -1

Image Composition -1

Artistic Directing/Direction -1

Storytelling/Scenario

6th Semester

3D Animation

3D Animation -2

3D Modeling -2

Character Design

Artistic Direction -2

Image Composition -2

Diploma

Double diploma – Quebec Diploma & French Diploma + European Equivalences

Your future teachers

Our teachers are active professionals who conveys to you techniques/skills from their domain of expertise. This allows us, in other words, to assure you as a future graduate, to be at the cutting edge of technology required by the industry.

Patrick Larochelle

Coordonnateur Anim Y3

Mathieu Lampron

Coordonnateur Anim Y2

Saymone Phanekham

Coordonnateur Anim Y1

Laurence Dea Dionne

Professeur d’histoire de l’art

Jean-Marc Limoges

Professeur de sémiologie et de l’histoire de l’art

Rui Ting Ji

Professeur d’animation 2D

Geneviève De Villemure

Professeur de gestion de production

Brenda Lopez Zepeda

Professeur d’animation 2D

Nicolas Demers

Professeur de perspective et décor / concept art

Admission conditions

To be admitted, you must have a high school diploma 5 + 1 (Province of Quebec) – any (student job, CEGEP or sabbatical), a grade 12 (Ontario) or Baccalauréat (France).
You will also have to pass the entrance exam which will confirm your talent and creative potential. This one-day exam covers topics such as: drawing, general culture…
This pre-selection allows us to detect the talented creative person that you are!

Register