Preparatory Year in Digital Arts (non-ACS)
Are you still hesitating between Animation and Video Games? Your drawing skills are not yet perfect? The preparatory year is made for you!
The preparatory year in Digital Arts is an intensive 450-hour course designed to introduce students to the world of animation and video games. It will allow you to acquire a traditional artistic training and to develop technical skills specific to Digital Arts.
It also aims to bring its students up to speed, create a portfolio, a personal project and prepare for competitive exams.
Objectives of the training
Intensive short course – Teaching languages: French/English – Montreal
We are committed to training the creative people of tomorrow.
Download the full programEnrich
your general and artistic culture
Promote
teamwork and interaction
Discover
the fields of animation and video games
Explore
your study project
Acquire
the tools and techniques of artistic creation
Build up
your application + portfolio
Quelques projets étudiants :
Training details (non-ACS)
There are two main areas of instruction in your preparatory year:
Drawing and traditional artistic practices: Drawing a Character, introduction to sculpture and live models, introduction to animation etc…
The discovery and initiation to the mastery of technical and creative software: Introduction to Adobe Suite, programming, introduction to Unity, discovering the board game and
3D graphics etc…
As well as the accompaniment on the creation of a personal project, of your portfolio and preparation for competitions.
During your course, you will also complete two team projects : a 2D platform game and a board game.
At the end of your training, you will be able to choose the training that suits you best
Hours of lessons: 450 hours
Cost of training: $9250 CAD/year
Entrance exam
”Production of a digital animation film NTL.1J” program (2D/3D Animation) or ”Artistic and technical production of video games” program (Tech-Art) or Other trainings
Training
The versatility of this training will allow you to learn and discover essential artistic techniques.
Introduction to Character Design
Introduction to Animation
Set design and staging
Observation drawing
Textures & materials
Theory and practice of color
Introduction to matte painting
Introduction to 2D rendering techniques
General artistic culture of film and video games
2D/3D digital tools
Adobe Suite (Photoshop, Illustrator…)
Maya Unreal/Unity
Boardgame
Introduction to Live model
Introduction to sound design
Training
The versatility of this training will allow you to learn and discover essential artistic techniques.
Introduction to Character Design
Introduction to Animation
Set design and staging
Observation drawing
Textures & materials
Theory and practice of color
Introduction to matte painting
Introduction to 2D rendering techniques
General artistic culture of film and video games
2D/3D digital tools
Adobe Suite (Photoshop, Illustrator…)
Maya Unreal/Unity
Boardgame
Introduction to Live model
Introduction to sound design
Entrance exam
”Production of a digital animation film NTL.1J” program (2D/3D Animation) or ”Artistic and technical production of video games” program (Tech-Art) or Other trainings
Your future teachers
Our teachers are active professionals who conveys to you skills from their domain of expertise. This allows us, in other words, to assure you as a future graduate, to be at the cutting edge of technology required by the industry.
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Admission requirements
You are passionate, you have artistic creations and you wish to learn the fundamentals of animation and video games, the preparatory year is the training that suits you.
To enter this program, you need a high school diploma if you are from Quebec and a bachelor’s degree or equivalent if you are an international candidate.
To enter, you will have to pass an entrance exam consisting of a general culture test and a test specialized in animation and video games, a drawing test, an imagination test, a mathematics and logic test and an oral interview.