Production of a digital animation film NTL.1J (2D/3D Animation)
“The school allowed me to explore the different stages of digital filmmaking. Thanks to my education, I was able to integrate well into the 3D animation work environment.”
– Milagros Lascano, 3D Animator at Caribara
“My years studying at the school have shaped me professionally, made me grow artistically and personally, and given me an essential key to success… inspiring friends! Studying in Montreal is an incredible opportunity, and allows you to develop in so many different ways. I will treasure these years forever.”
– Estelle Sauphanor, Junior Rigger Artist at Behaviour Interactive
“I loved my time at the school because it gave me all the tools I needed to get into the industry. Both technically and artistically.”
– Roxanne Cattet, Junior Rigger Artist at Ubisoft
Artistic and technical production of video games NTL.1M (Tech-Art)
“The school is filled with talented people, both teachers/staff and students, and offers the opportunity to learn and apply in-depth technical and artistic knowledge with numerous group projects in a professional, trustworthy and quality environment..”
– Thomas Albonico, 3rd year Tech-Art student
Preparatory Year in Digital Arts (non-ACS)
“The preparatory class is made up of a set of courses at all levels from which you’ll explore different areas of animation and tech-art. It’s a concrete one-off accompaniment that pulls you up to guide you in your choice of career path.”